Overtime Operations
IIHF Rule Book
10
84.1OVERTIME OPERATIONS – ROUND ROBIN OR PRELIMINARY ROUND GAME If at the end of the three (3) regular twenty (20) minutes periods in a single Round Robin IIHF Championship or the Preliminary Round of a top category IIHF Championship, the two (2) playing teams are tied, the teams will then play a “sudden death” overtime period of not more than five (5) minutes with the team scoring first declared the winner. The overtime period shall be played with each team at a numerical strength of three (3) skaters and one (1) goalkeeper. The overtime period will commence following a three-minute (3) intermission during which time a “shoveling” of the ice surface by arena personnel will be performed utilizing the same procedure as during “television commercial breaks”. Once the intermission has been completed, the clock will be reset to 5:00 minutes and the overtime period will begin immediately. Teams will not change ends. The Players will remain at their respective Players’ benches during the 3-minute (3) intermission in which the “shoveling” of the ice surface takes place. Goalkeepers must go to their respective Players’ benches during this rest period; however, penalized Players must remain in the penalty box. Should a penalized Player exit the penalty box, they shall be returned immediately by the Game Officials with no additional penalty being assessed, unless they commit an infraction of any other rule. Teams are not permitted to return to the dressing room during this time.
84.2OVERTIME EXTRA ATTACKER A team shall be allowed to pull its goalkeeper in favor of an additional skater in the overtime period.
84.3OVERTIME PENALTIES When regulation time ends, and the teams are 5 on 3, teams will start the overtime period with 5 on 3. Once Player strength reaches 5 on 4 or 5 on 5, at the next stoppage of play, Player strength is adjusted to 4 on 3 or 3 on 3, as appropriate. When regulation time ends, and teams are 4 on 4, teams will start overtime 3 on 3. Once Player strength reaches 4 on 4, at the next stoppage Player strength is adjusted to 3 on 3 as appropriate. If at the end of regulation time teams are 3 on 3, overtime starts 3 on 3. Once Player strength reaches 4 on 4, 5 on 4 or 5 on 5, at the next stoppage Player strength is adjusted to 3 on 3 or 4 on 3 as appropriate. GAME FLOW At no time will a team have less than three (3) skaters on the ice. This may require a fourth (4th) and/or fifth (5th) skater to be added in the event penalties are assessed. If a team is penalized in overtime, teams play 4 on 3. If both teams are penalized with minor penalties at the same stoppage of play (with no other penalties in effect), teams will continue to play 3 on 3. In overtime, if a team is penalized such that a two-man (2) advantage is called for, then the offending team will remain at three (3) skaters while the non-offending team will be permitted five (5) skaters. At the first stoppage of play after the two-man (2) advantage is no longer in effect, the “numerical strength” of the teams will revert back to 4 on 3 or 3 on 3, as appropriate. ➔ For more information refer to Appendix IV – Tables Overview – Table 16.
84.4SHOOTOUT PROCEDURE If following the completion of regulation time in any IIHF Championship game and the score of the game is tied, the teams will then play an overtime period with a maximum duration and number of Players as specified in this rule with the team scoring first declared the winner. 10 If no goal is scored in the overtime period, then the Shootout Procedure will apply. The following procedure will be utilized:
(I) Shots will be taken at both ends of the ice surface. The fourteen (14) meter wide longitudinal center section of the rink,
between the face-off spots in the neutral and end zones, will be dry- scraped by the ice-resurfacing machine prior to the
Shootout during the time required to organize the program accordingly.
(II) The procedure will begin with five (5) different shooters from each team taking alternate shots. The skaters do not need
to be named beforehand. Eligible to participate in the Shootout will be all Players from both teams listed on the Official
Game Sheet except as specified in article 3 below.
(III) Any skater whose penalty had not been completed when the overtime period ended is not eligible to be one of the Players
selected to take the shots and must remain in the penalty box or in the dressing room. Also, Players serving penalties
assessed during the Shootout must remain in the penalty box or in the dressing room until the end of the procedure.
(IV) The Referee will call the two Captains to the On-Ice Officials’ crease and flip a coin to determine which team takes the first
shot. The winner of the coin toss will have the choice whether their team will shoot first or second.
(V) The goalkeepers shall defend the same goal as in the overtime period and remain in the goal when their own team is
taking a shot.
(VI) The goalkeepers from each team may be changed after each shot.
(VII) The shots will be taken in accordance with ➔ Rule 24 – Penalty Shot
(VIII) The Players of both teams will take the shots alternately until a decisive goal is scored. The remaining shots will not be
taken.
(IX) If the score is still tied after all shots are taken by each team, the procedure shall continue with a “tiebreak shoot-out”,
using the same or new Players. The team that shot second in the first five Penalty Shot will start first in the “tie-break
shots”. The game shall be finished as soon as a duel of two Players brings the decisive result. The same Player can beGAME FLOW used for each shot by a team in the “tie-break shoot-out”.
(X) The Official Scorekeeper will record all shots taken, indicating the Players and goals scored.
(XI) Only the decisive goal will count in the result of the game. It shall be credited to the team that scored the goal and
charged against the team that was scored upon.
(XII) If a team declines to participate in the Shootout, the game will be declared as a loss for that team and the other team will be
awarded 3 points for a win. If a Player declines to take a shot it will be declared "no score" for their team.84.5OVERTIME OPERATIONS – PLAYOFF GAMES AND BRONZE MEDAL GAMES If at the end of the three (3) regular twenty (20) minutes periods in a Playoff Game, a Relegation Round Game, a Classification Round Game or in a Bronze Medal Game and the two playing teams are tied, the teams will then play a ‘sudden death’ overtime period of not more than 10 minutes with the team scoring first declared the winner. The overtime period shall be played with each team at a numerical strength of three (3) skaters and one (1) goalkeeper. The overtime period will commence following a three-minute intermission during which time a shoveling of the ice surface will 10 be performed by arena personnel utilizing the same procedure as during television time-outs. Once the intermission has been completed, the clock will be reset to 10:00 minutes and the overtime period will begin immediately. Teams will not change ends. The Players will remain at their respective Player benches during the 3-minute intermission in which the shoveling of the ice surface takes place. Goalkeepers must go to their respective Players’ benches during this rest period; however, penalized Players must remain in the penalty box. Should a penalized Player exit the penalty box, the Player shall be returned immediately by the game officials with no additional penalty being assessed, unless the Player commits an infraction of any other rule. Teams are not permitted to return to the dressing room during this time.
84.6OVERTIME OPERATIONS – GOLD MEDAL GAME If at the end of the three (3) regular twenty (20) minutes periods in a Gold Medal Game of a top category championship and the two playing teams are tied, the teams will then play a ‘sudden death’ overtime with the team scoring first declared the winner. The overtime period(s) shall be played with each team at a numerical strength of three (3) skaters and one (1) goalkeeper. The overtime period will commence following an ice resurfacing during a 15-minute intermission where the teams will return to their dressing room before the start of the overtime period. Teams will not change ends. If at the end of the first overtime period the two playing teams are still tied, the teams will then continue to play a second overtime period following an ice resurfacing during a 15-minute intermission where the teams will return to their dressing room before the start of the 2nd overtime period. Teams will change ends. If at the end of the 2nd overtime period the two playing teams are still tied, the teams will then continue to play a third overtime period following an ice resurfacing during a 15-minute intermission where the teams will return to their dressing room before the start of the 3rd overtime period. Teams will change ends. This procedure will go on until a winner is declared.